![]() ![]() If it moves further around to the back of Goku and you can only see part of his face, then the Instant Transmission Kamehameha is going to come out. If it moves in front of Goku to show his entire face, then a Super Kamehameha is going to come out. If you are having difficulties reacting to this super, look at the way the camera moves before the super activates. This is also a very solid super and can compliment the few holes that Goku’s other level 1 has. If this super is done in the air, then Goku will teleport to the ground behind the opponent. It does the same amount of damage, however, before the beam fires, Goku will teleport behind the opponent and fire the beam upwards at a 45° angle. Goku’s other level 1, which is a modified version of the Super Kamehameha. But yeah, Beerus needs Whis around to go long distances like that. And then the Kais have a stronger version of it too, the Kai Kai. The only people who know how to use the Instant Transmission technique are Goku, Cell, Goku Black, and the Yadrats. This super can be angled in the same way the regular Kamehameha can, by pressing the stick up on the ground, or down in the air. It's basically Beerus moving at quick bursts of movement. This is a very solid super and this and the Instant Transmission should be your go to combo enders due to their ease of comboing into, and their good amount of damage. It is a stronger version of his regular Kamehameha, being larger and doing more damage. ![]() Goku’s level 1 super which can be fired on the ground or in the air. The following moves are classified as Super Moves, read on to learn tips on how to use them effectively. This move does pretty good damage and can be used to keep opponents in check from full screen It can also be angled down while in the air by pressing down on the control stick. This special can be angled upwards while on the ground by simply pressing up on the control stick. Goku fires a large beam that crosses the entire screen almost instantly. This does put you into the air, so you can’t combo into his level 3, so keep that in mind when using this special. Hes even combined this skill with his Kamehameha, enabling him to disorient his opponents before nailing them with a powerful blast at point-blank range. The EX version causes a wall bounce for a simple combo extension. Instant Transmission has proved to be one of Gokus most useful techniques. In similar function to Goku’s Dragon Flash Fist, the medium version goes further and higher than the light version, however, this DOES do more damage than the light version. Goku moves forward and upward with a flurry of kicks that easily combo into either version of Goku’s Super Kamehameha. This move can be thrown into your block strings to try to mix up the opponent with an unexpected overhead! It’s not safe on block though, so be careful throwing it out randomly, because if it gets blocked, you’re gonna be eating a chunk of damage. The EX version teleports to the opponent before performing the punch. The medium version goes a little further than the light version, but does the same amount of damage. Hopefully, future Dragon Ball media will remember this little trick of Goku's and make Instant Transmission a key part of his Ultra Instinct fighting style.Goku flies forward and strikes the opponent with an overhead punch. This technique might even be useful for taking on Destroyer gods, should that ever become necessary, allowing Goku to dodge their destruction energy with pinpoint precision. Constant movement is a major benefit in a fight, and if that constant movement is instantaneous teleportation, then all the better. When it comes to battling godly opponents, it seems like Instant Transmission and Ultra Instinct is one combo that just can't go wrong. Goku ultimately wins the fight, stopping short of delivering a final blast that would've surely taken the goddess out. The name given to this technique in the dub is referred to as 'Instant Transmission', and in both the original Japanese version, as well as the dub, its essentially established that what Coola is using is the same. Aeos has to depend on her ability to see the future in order to counter this, which left her otherwise unable to attack, and Goku was still able to fool her by moving sufficiently fast. In that movie, Meta Coola has the same technique that Goku uses, the Shunkan-Idou, which literally means 'Instantaneous Movement'. One might argue that the hand gesture needed for Instant Transmission takes him out of a fighting stance, but with Ultra Instinct's reflexes, that disadvantage is easily mitigated. Instant Transmission has always been a somewhat underutilized trick in Goku's arsenal, even though it's one of his favorites.
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